First off, a huge thank you to everyone who participated in our Closed Beta these past few weeks. Your suggestions have been crucial in providing our team with direct and meaningful gameplay feedback. We can’t even begin to express our appreciation for all of the time and effort you’ve spent helping us test and improve the game.
After much consideration, we’ve decided to postpone the current PC-only release date and launch simultaneously across PC and PlayStation 4 this summer. We’ve always envisioned PlanetSide Arena as a way for players to experience the epic gameplay of the PlanetSide universe, through fast-paced, combined arms combat and massive-scale multiplayer modes. We believe that delivering the most polished version of PlanetSide Arena that meets these expectations, on both platforms, outweighs any other consideration.
In light of our revised launch plan, we are refunding all Planetside Arena pre-orders. We’re committed to continuing and expanding our Beta testing program as we ramp-up for our multi-platform launch this Summer and will share more details soon. You can visit Steam for more information on refunds.
Thank you all again for your amazing support. We’re very excited about the future and can’t wait see everyone back in the Arena!
– The PlanetSide Arena Team
Daybreak is delaying PlanetSide Arena, again
Surprising no one who was disappointed about the original announcement, Daybreak Games has now revealed that their newest game has been delayed several months. PlanetSide Arena’s PC launch is being delayed until summer 2019. This comes after the game already missed its initial release date of January 29, 2019. Daybreak announced a first delay to March a few days before that release date, so another delay isn’t all that surprising.
For those not in the know, Daybreak announced PlanetSide Arena, a paid shooter with more than a dozen game modes, including a Battle Royale mode with hundreds of players. And though the announced battle royale mode, called Massive Clash, would potentially be a great fit for the PlanetSide , it seems the game is giving the developers significant trouble.
Fans of the older games in the franchise weren’t happy with the announcement of PlanetSide Arena, marking out the trend-chasing aspects, rather than improving the experience and player retention of PlanetSide 2. But Daybreak pushed on anyway, hoping that the massive scale and large arenas would capture much of the existing playerbase in a new game, while drawing in new players.
Many fans rejected the premise due to lack of class and weapon variety, so we’ll have to see how Daybreak avoids those issues when the game launches this Summer.
The given reasons can be summed up as wanting to sync up PS4 and PC versions of the new game, and to spend a bit more time optimizing and balancing the large-scale gameplay to make the experience better.
Here’s the full announcement:
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