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Borderlands 3 PC system requirements revealed

Borderlands 3 Teaser Trailer Revealed

Gearbox has finally revealed all the details about the PC version of Borderlands 3.

PC gamers will at least need an AMD FX-8350 or an Intel i5-3570 with 6GB RAM to run this beast, although that’s very reasonable for modern standards. Although 16GB of RAM and a more modern CPU is definitely preferable. And with only a GTX 1060 needed to run 1440p graphics, it’s actually very attainable for most PC fans to get the best experience, even on a budget.

Gearbox has also revealed that the game will support both DX11 and DX12, giving a fair bit of wiggle room overall on the GPU front. And with support for AMD’s new FidelityFX enabled, the overall visual quality should be stable and rather beautiful.

In other news, Borderlands 3 is teaming up with Fortnite for a new crossover event. So if you’re a fan of battle royale titles, you may want to hop into that Epic title to get a little extra Borderlands 3 spice in your life.

Check out the full spec sheet down below.

Borderlands 3 PC System Requirements

MIN SPEC 1080P Gaming

  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD FX-8350 (Intel i5-3570)
  • Memory – 6GB RAM
  • Graphics card – AMD Radeon™ HD 7970 (NVIDIA GeForce GTX 680 2GB)
  • HDD – 75 GB

RECOMMENDED SPEC 1440P Gaming

  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD Ryzen™ 5 2600 (Intel i7-4770)
  • Memory – 16GB RAM
  • Graphics card – AMD Radeon™ RX 590 (NVIDIA GeForce GTX 1060 6GB)
  • HDD – 75 GB

To go along with this reveal, Gearbox also announced all of the different graphical elements and options that will be part of Borderlands 3. Check those out below. There’s a surprising amount of depth and customization that can be had for this title, which is great considering how much mileage fans are expecting to get out of the newest adventures of the vault hunters.

BASIC
General

Graphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution: (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% – 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3

ADVANCED
Preferences

Display Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur: Off, On

General

Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion: Low, Medium, High, Ultra
Volumetric Fog: Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra

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