Battle for Wesnoth is a game you may not have heard of, but it’s pretty darn good. Think of the game as a completely free Final Fantasy Tactics or Fire Emblem.
Battle for Wesnoth is an entirely open-source tactical RPG framework that allows players to create endless RPG scenarios and campaigns using the built-in assets and levels as a guideline. The game has been lurking around for a while, mostly among the Linux community, and it’s finally hit some wider circulation thanks to Steam.
There are hundreds of campaigns created by the community that could easily eat dozens of hours, you should give Battle for Wesnoth a try. It’s hardcore fans have been enjoying it for years, and the comparatively small amount of time I’ve spent with the title was pretty fun.
Version 1.14, the “New Horizons” update, has landed on Steam with some new content added to the base game. Check out the trailer below.
The Battle for Wesnoth is a turn-based strategy video game with a fantasy setting, designed by David White and first released in June 2003. In Wesnoth, the player attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.