Prison Architect Coming to Consoles This Spring


Prison Architect is a smash-hit on PC, and a partnership between Introversion and Double Eleven to port the game to Xbox One and PS4 will finally bear fruit in spring of 2016.

Prison Architect gives players the opportunity to build and manage their own maximum security prison – one which will need to house some of the world’s most hardened crims. You’ll have to cope with blazing infernos, prison wide riots, demolition and construction, and if you do manage to make it through unscathed, the Mayor will be ready to give you the reigns of a brand new prison development where you can build the prison of your dreams.

Whilst it will basically be the PC version tweaked and amended to suit consoles, an exclusive new feature is that of World of Wardens, a portal allowing players to share their creations with the world. Additionally, fans will also be able to download prisons created by others and expand them to make them their own – ideal for new players looking for some inspiration.

CEO of Sold Out, Garry Williams, said “Double Eleven has done a fantastic job of taking Introversion’s sales behemoth on PC, and crafted the perfect Prison Architect experience for consoles. With a game that is now specifically designed for console gamers, Sold Out is poised to hit the same record breaking sales with the retail console release, originally generated on PC.”

Mark South, Marketing Director of Double Eleven, said “Digitally we understand the mechanisms around discovery; we just didn’t want to leave the potential boxed revenue on the table. Our aim is to bring Prison Architect to as many gamers as possible, regardless of format. Partnering with Sold Out allows us to focus our energies on publishing on digital platforms, leaving the retail edition in their capable hands.”

Mark Morris – Managing Director of Introversion Software, said “After the job Double Eleven have done on Prison Architect, we can now declare them to be the AMG of Console Porting! This is a true console-centric re-imagination of our PC version which has completely blown us away – and we’re delighted that it will now be released at retail, as well as digital.”

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