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Dawn of War 3 Details so far

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It’s been more than a decade since the original game in the franchise.While the release date has not been explicitly confirmed, it will be this year. And while fans are eagerly awaiting said release, we’ve decided to compile a simple list of all the major details that have been released so far.

Dawn of War 3 gameplay

A lot of fans were curious just how the third game in the franchise would approach tactics and overall mechanics. The question of whether a third Dawn of War follow the model of the first’s large armies and control-point capture, the second’s hands-on tactics at squad-level, or reinvent itself once again? The answer is a little of all three. As you can see in the video above, there’s a new focus on scale and super-sized units, but retaining the clashing armies of the first game and the heroes of the second.

Relic say that DoW3 will have “the epic scale of Dawn of War” combined with “the customization and elite heroes of Dawn of War II.” They also mention larger units (Imperial Knights, Morkanauts and Wraithknights) and weaponry (orbital death beams) than we’ve seen in the games before – it’s doubling down on the increased scale. The “simple” answer seems to be that while DoW 3 will retain elements of previous games, like how cover is returning, it’s more unique relative to the first two games.

Dawn of War 3 campaign

Dawn of War 3’s campaign will feature each faction converging “when a catastrophic weapon is found on the mysterious world of Acheron” according to the official site. That weapon is the Spear of Khaine, as laid out in the above trailer. The overall narrative will carry the player across all three races as they attempt to secure said weapon, and with it, dominance over the other races.

Three missions – one for each faction – have been shown off since the announcement. While these are non-final and details may change before release, particularly regarding which units are available, they’re the best look we’ve had at what it will be like to go up against the AI.

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